diff --git a/getting_started/workflow/export/exporting_pcks.rst b/getting_started/workflow/export/exporting_pcks.rst index 92432d422..2ac2d540d 100644 --- a/getting_started/workflow/export/exporting_pcks.rst +++ b/getting_started/workflow/export/exporting_pcks.rst @@ -120,6 +120,11 @@ file in the directory of the games executable. The PCK file contains a subfolder). However, it is also a way of creating patches for one's own game. A PCK file of this kind can fix the content of a previously loaded PCK. +.. note:: + For a C# project, you need to build the DLL and place it in the project directory first. + Then, before loading the resource pack, you need to load its DLL as follows: + ``Assembly.LoadFile("mod.dll")`` + Summary -------