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@@ -58,15 +58,39 @@ Member Functions
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Member Variables
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----------------
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.. _class_AudioEffectReverb_damping:
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- :ref:`float<class_float>` **damping** - Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1. Default value: ``1``.
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.. _class_AudioEffectReverb_dry:
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- :ref:`float<class_float>` **dry** - Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1. Default value: ``1``.
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.. _class_AudioEffectReverb_hipass:
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- :ref:`float<class_float>` **hipass** - High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: ``0``.
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.. _class_AudioEffectReverb_predelay_feedback:
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- :ref:`float<class_float>` **predelay_feedback** - Output percent of predelay. Value can range from 0 to 1. Default value: ``1``.
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.. _class_AudioEffectReverb_predelay_msec:
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- :ref:`float<class_float>` **predelay_msec** - Time between the original signal and the early reflections of the reverb signal. Default value: ``150ms``.
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.. _class_AudioEffectReverb_room_size:
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- :ref:`float<class_float>` **room_size** - Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1. Default value: ``0.8``.
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.. _class_AudioEffectReverb_spread:
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- :ref:`float<class_float>` **spread** - Defines how reflective the imaginary room's walls are. Value can range from 0 to 1. Default value: ``1``.
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.. _class_AudioEffectReverb_wet:
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- :ref:`float<class_float>` **wet** - Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1. Default value: ``0.5``.
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Description
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-----------
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