From 488f733fcf97f7f7b9904ef50a20af00774b5b71 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Douglas=20Le=C3=A3o?= <60024671+DeeJayLSP@users.noreply.github.com> Date: Thu, 7 Apr 2022 14:33:55 -0300 Subject: [PATCH] Use a note for FreeType year advice in Complying with licenses (#5747) Co-authored-by: Hugo Locurcio --- about/complying_with_licenses.rst | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/about/complying_with_licenses.rst b/about/complying_with_licenses.rst index d157e70d0..885bb4640 100644 --- a/about/complying_with_licenses.rst +++ b/about/complying_with_licenses.rst @@ -91,7 +91,7 @@ Link to the license The Godot Engine developers consider that a link to ``godotengine.org/license`` in your game documentation or credits would be an acceptable way to satisfy -the license terms. +the license terms. Third-party licenses -------------------- @@ -113,10 +113,13 @@ requires attribution, so the following text must be included together with the Godot license: Portions of this software are copyright © The FreeType Project (www.freetype.org). All rights reserved. - -Note that should correspond to the value from the FreeType version -used in your build. This information can be found in the editor by opening -the **Help > About** dialog and going to the **Third-party Licenses** tab. + +.. note:: + + should correspond to the value from the FreeType version used + in your build. This information can be found in the editor by opening + the **Help > About** dialog and going to the **Third-party Licenses** + tab. ENet ^^^^