diff --git a/img/groups_in_nodes.PNG b/img/groups_in_nodes.PNG new file mode 100644 index 000000000..5a1fef2a9 Binary files /dev/null and b/img/groups_in_nodes.PNG differ diff --git a/tutorials/step_by_step/scripting_continued.rst b/tutorials/step_by_step/scripting_continued.rst index a74192306..4ce7aa4c5 100644 --- a/tutorials/step_by_step/scripting_continued.rst +++ b/tutorials/step_by_step/scripting_continued.rst @@ -55,9 +55,9 @@ Groups Nodes can be added to groups (as many as desired per node). This is a simple yet useful feature for organizing large scenes. There are two -ways to do this, the first is from the UI, from the Groups button: +ways to do this, the first is from the UI, from the Groups button under Node-panel: -.. image:: /img/groups.png +.. image:: /img/groups_in_nodes.PNG And the second from code. One useful example would be, for example, to tag scenes which are enemies.