From 4503812d6b6a599b3ec6d0f05dbead0fdb2b8f70 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 1 Mar 2024 20:01:05 +0100 Subject: [PATCH] Document some glow properties being unavailable with Compatibility --- tutorials/3d/environment_and_post_processing.rst | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/tutorials/3d/environment_and_post_processing.rst b/tutorials/3d/environment_and_post_processing.rst index ecf6e12ac..ff84da522 100644 --- a/tutorials/3d/environment_and_post_processing.rst +++ b/tutorials/3d/environment_and_post_processing.rst @@ -552,8 +552,15 @@ illumination for off-screen elements (unlike :abbr:`SSIL (Screen-Space Indirect Glow ^^^^ -*This feature is only available when using the Forward+ and Mobile backends, not -Compatibility.* +.. note:: + + When using the Compatibility rendering method, glow uses a different + implementation with some properties being unavailable and hidden from the + inspector: **Levels**, **Normalized**, **Strength**, **Blend Mode**, + **Mix**, **Map**, and **Map Strength**. + + This implementation is optimized to run on low-end devices and is less + flexible as a result. In photography and film, when light amount exceeds the maximum *luminance* (brightness) supported by the media, it generally bleeds outwards to darker