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Sync classref with 3.0 branch
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@@ -155,7 +155,7 @@ enum **TileOrigin**
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- **TILE_ORIGIN_TOP_LEFT** = **0** --- Tile origin at its top-left corner.
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- **TILE_ORIGIN_CENTER** = **1** --- Tile origin at its center.
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- **TILE_ORIGIN_BOTTOM_LEFT** = **2**
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- **TILE_ORIGIN_BOTTOM_LEFT** = **2** --- Tile origin at its bottom-left corner.
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.. _enum_TileMap_Mode:
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@@ -264,6 +264,8 @@ Optionally, the tile can also be flipped over the X and Y axes or transposed.
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- void **set_collision_layer_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
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Set any collision layer to be ``true`` or ``false``.
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.. _class_TileMap_set_collision_mask_bit:
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- void **set_collision_mask_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
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