classref: Sync with current master branch

This commit is contained in:
Rémi Verschelde
2017-09-02 17:15:33 +02:00
parent e27f0c3cb8
commit 40cb5153bd
203 changed files with 6302 additions and 5188 deletions
+46 -41
View File
@@ -18,45 +18,50 @@ Brief Description
Member Functions
----------------
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_area_mask<class_AudioStreamPlayer2D_get_area_mask>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_attenuation<class_AudioStreamPlayer2D_get_attenuation>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_bus<class_AudioStreamPlayer2D_get_bus>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_max_distance<class_AudioStreamPlayer2D_get_max_distance>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_pos<class_AudioStreamPlayer2D_get_pos>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_stream<class_AudioStreamPlayer2D_get_stream>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_volume_db<class_AudioStreamPlayer2D_get_volume_db>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_autoplay_enabled<class_AudioStreamPlayer2D_is_autoplay_enabled>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_playing<class_AudioStreamPlayer2D_is_playing>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`play<class_AudioStreamPlayer2D_play>` **(** :ref:`float<class_float>` from_pos=0 **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`seek<class_AudioStreamPlayer2D_seek>` **(** :ref:`float<class_float>` to_pos **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_area_mask<class_AudioStreamPlayer2D_set_area_mask>` **(** :ref:`int<class_int>` mask **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_attenuation<class_AudioStreamPlayer2D_set_attenuation>` **(** :ref:`float<class_float>` curve **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_autoplay<class_AudioStreamPlayer2D_set_autoplay>` **(** :ref:`bool<class_bool>` enable **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_bus<class_AudioStreamPlayer2D_set_bus>` **(** :ref:`String<class_string>` bus **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_max_distance<class_AudioStreamPlayer2D_set_max_distance>` **(** :ref:`float<class_float>` pixels **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_stream<class_AudioStreamPlayer2D_set_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_volume_db<class_AudioStreamPlayer2D_set_volume_db>` **(** :ref:`float<class_float>` volume_db **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`stop<class_AudioStreamPlayer2D_stop>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_area_mask<class_AudioStreamPlayer2D_get_area_mask>` **(** **)** const |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_attenuation<class_AudioStreamPlayer2D_get_attenuation>` **(** **)** const |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_bus<class_AudioStreamPlayer2D_get_bus>` **(** **)** const |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_max_distance<class_AudioStreamPlayer2D_get_max_distance>` **(** **)** const |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_pos<class_AudioStreamPlayer2D_get_pos>` **(** **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`AudioStream<class_audiostream>` | :ref:`get_stream<class_AudioStreamPlayer2D_get_stream>` **(** **)** const |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_volume_db<class_AudioStreamPlayer2D_get_volume_db>` **(** **)** const |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_autoplay_enabled<class_AudioStreamPlayer2D_is_autoplay_enabled>` **(** **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_playing<class_AudioStreamPlayer2D_is_playing>` **(** **)** const |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`play<class_AudioStreamPlayer2D_play>` **(** :ref:`float<class_float>` from_pos=0.0 **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`seek<class_AudioStreamPlayer2D_seek>` **(** :ref:`float<class_float>` to_pos **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_area_mask<class_AudioStreamPlayer2D_set_area_mask>` **(** :ref:`int<class_int>` mask **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_attenuation<class_AudioStreamPlayer2D_set_attenuation>` **(** :ref:`float<class_float>` curve **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_autoplay<class_AudioStreamPlayer2D_set_autoplay>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_bus<class_AudioStreamPlayer2D_set_bus>` **(** :ref:`String<class_string>` bus **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_max_distance<class_AudioStreamPlayer2D_set_max_distance>` **(** :ref:`float<class_float>` pixels **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_stream<class_AudioStreamPlayer2D_set_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_volume_db<class_AudioStreamPlayer2D_set_volume_db>` **(** :ref:`float<class_float>` volume_db **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`stop<class_AudioStreamPlayer2D_stop>` **(** **)** |
+----------------------------------------+--------------------------------------------------------------------------------------------------------------------+
Signals
-------
- **finished** **(** **)**
Member Variables
----------------
@@ -95,7 +100,7 @@ Member Function Description
.. _class_AudioStreamPlayer2D_get_stream:
- :ref:`Object<class_object>` **get_stream** **(** **)** const
- :ref:`AudioStream<class_audiostream>` **get_stream** **(** **)** const
.. _class_AudioStreamPlayer2D_get_volume_db:
@@ -111,7 +116,7 @@ Member Function Description
.. _class_AudioStreamPlayer2D_play:
- void **play** **(** :ref:`float<class_float>` from_pos=0 **)**
- void **play** **(** :ref:`float<class_float>` from_pos=0.0 **)**
.. _class_AudioStreamPlayer2D_seek: