From 3ff89a545db0fe42957b3aa4c43b9dc4120a770d Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 28 Mar 2021 14:43:28 +0200 Subject: [PATCH] Document how to avoid light leaks in GI Probes (#4784) --- tutorials/3d/gi_probes.rst | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/tutorials/3d/gi_probes.rst b/tutorials/3d/gi_probes.rst index ac479f356..9128536b5 100644 --- a/tutorials/3d/gi_probes.rst +++ b/tutorials/3d/gi_probes.rst @@ -50,6 +50,12 @@ toolbar to begin the pre-baking process: .. image:: img/giprobe_bake.png +.. warning:: + + Meshes should have sufficiently thick walls to avoid light leaks (avoid + one-sided walls). For interior levels, enclose your level geometry in a + sufficiently large box and bridge the loops to close the mesh. + Adding lights -------------