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Update PhysicsServer2D naming for C# in ray-casting.rst
Current documentation refers to "Physics2DServer" exclusively in C# code snippet, when the actual name should be PhysicsServer2D.
(cherry picked from commit 5114103e23)
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@@ -63,7 +63,7 @@ Use the following code in 2D:
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public override void _PhysicsProcess(double delta)
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{
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var spaceRid = GetWorld2D().Space;
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var spaceState = Physics2DServer.SpaceGetDirectState(spaceRid);
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var spaceState = PhysicsServer2D.SpaceGetDirectState(spaceRid);
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}
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Or more directly:
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