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Remove references to 3.x minor versions
Removes notes about features being introduced in 3.x minor versions. In 4.x, these details are no longer relevant.
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@@ -136,10 +136,6 @@ use ``Input.is_action_pressed()``:
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held, ``Input.is_action_just_pressed()`` will only return ``true`` for one
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frame after the button has been pressed.
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In Godot versions before 3.4, such as 3.3, ``Input.get_vector()`` and
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``Input.get_axis()`` aren't available. Only ``Input.get_action_strength()``
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and ``Input.is_action_pressed()`` are available in Godot 3.3.
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Vibration
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---------
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