diff --git a/getting_started/first_2d_game/03.coding_the_player.rst b/getting_started/first_2d_game/03.coding_the_player.rst index 2df7e9c41..95be85706 100644 --- a/getting_started/first_2d_game/03.coding_the_player.rst +++ b/getting_started/first_2d_game/03.coding_the_player.rst @@ -297,8 +297,7 @@ the ``_process`` function (make sure it's not indented under the `else`): .. code-tab:: gdscript GDScript position += velocity * delta - position.x = clamp(position.x, 0, screen_size.x) - position.y = clamp(position.y, 0, screen_size.y) + position = position.clamp(Vector2.ZERO, screen_size) .. code-tab:: csharp