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Fix video alignment after dependency update without CSS
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@@ -242,6 +242,7 @@ videos should be included with the following code snippet::
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:autoplay:
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:autoplay:
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:loop:
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:loop:
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:muted:
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:muted:
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:align: default
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Where ``documentation_video.webp`` would be changed to the name of the video you
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Where ``documentation_video.webp`` would be changed to the name of the video you
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created. Name your videos in a way that makes their meaning clear, possibly with
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created. Name your videos in a way that makes their meaning clear, possibly with
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@@ -249,3 +250,4 @@ a prefix that makes their relationship to a documentation page explicit.
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The ``:autoplay:``, ``:loop:`` and ``:muted:`` flags should always be specified
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The ``:autoplay:``, ``:loop:`` and ``:muted:`` flags should always be specified
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unless the video needs to play audio. In this case, do not specify *any* of these flags.
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unless the video needs to play audio. In this case, do not specify *any* of these flags.
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The ``:align: default`` flag should always be specified.
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@@ -54,6 +54,7 @@ The video below displays how these values affect scrolling while in-game:
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:autoplay:
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:autoplay:
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:loop:
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:loop:
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:muted:
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:muted:
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:align: default
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Infinite repeat
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Infinite repeat
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---------------
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---------------
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@@ -27,6 +27,7 @@ Interior environments can be created by using inverted primitives.
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:autoplay:
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:autoplay:
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:loop:
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:loop:
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:muted:
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:muted:
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:align: default
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.. seealso::
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.. seealso::
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@@ -121,3 +121,4 @@ Run the game and notice that mouse movement now rotates the camera around the ch
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:autoplay:
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:autoplay:
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:loop:
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:loop:
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:muted:
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:muted:
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:align: default
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