From 37ccbd76cd9ac7a71ca3901bea2f96ba1f8992c9 Mon Sep 17 00:00:00 2001 From: blurrred Date: Mon, 26 Nov 2018 06:11:07 -0600 Subject: [PATCH] Grammar fix Added "to." This could also be re-written as "This is where we connect nodes to listen to the node we selected." --- getting_started/step_by_step/ui_code_a_life_bar.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/getting_started/step_by_step/ui_code_a_life_bar.rst b/getting_started/step_by_step/ui_code_a_life_bar.rst index f297d66f5..7dfd2e2e5 100644 --- a/getting_started/step_by_step/ui_code_a_life_bar.rst +++ b/getting_started/step_by_step/ui_code_a_life_bar.rst @@ -219,7 +219,7 @@ of information. And you will update the state of your connected node With this in mind let's connect the ``GUI`` to the ``Player``. Click on the ``Player`` node in the scene dock to select it. Head down to the Inspector and click on the Node tab. This is the place to connect nodes -to listen the one you selected. +to listen to the one you selected. The first section lists custom signals defined in ``Player.gd``: