Add a reminder on how to group nodes in the editor in Creating the enemy

This commit is contained in:
Hugo Locurcio
2025-09-09 23:52:50 +02:00
parent ab1ec59eec
commit 373d1641ca
@@ -22,7 +22,9 @@ Click Scene -> New Scene from the top menu and add the following nodes:
- :ref:`VisibleOnScreenNotifier2D <class_VisibleOnScreenNotifier2D>`
Don't forget to set the children so they can't be selected, like you did with
the Player scene.
the Player scene. This is done by selecting the parent node (``RigidBody2D``) in the
Scene tree dock, then using the :button:`Group` button at the top of the 2D editor
(or pressing :kbd:`Ctrl + G`).
Select the ``Mob`` node and set its ``Gravity Scale``
property in the :ref:`RigidBody2D <class_RigidBody2D>`