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Fix multiple typos related to Particle Systems (#8845)
* Fix typo: Ammount -> Amount
* Fix typos in `properties.rst`
Changed "Ammount" to "Amount", and "Radio" to "Ratio".
(cherry picked from commit 67b17958ca)
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committed by
Max Hilbrunner
parent
daa76760e2
commit
3678cc897d
@@ -86,7 +86,7 @@ Some of the most notable features that are lost during the conversion include:
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You also lose the following properties:
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- ``Ammount Ratio``
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- ``Amount Ratio``
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- ``Interp to End``
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- ``Damping as Friction``
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- ``Emission Shape Offset``
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@@ -16,8 +16,8 @@ want to activate or deactivate particle systems dynamically.
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The ``Amount`` property controls the maximum number of particles visible at any given time. Increase the
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value to spawn more particles at the cost of performance.
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The ``Amount Ratio`` property is the radio of particles compared to the ammount that will be emitted.
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If it's less than ``1.0`` the ammount of particles emitted through the lifetime will be the ``Ammount`` *
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The ``Amount Ratio`` property is the ratio of particles compared to the amount that will be emitted.
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If it's less than ``1.0``, the amount of particles emitted through the lifetime will be the ``Amount`` *
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``Amount Ratio``. Changing this value while emitted doesn't affect already created particles and doesn't
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cause the particle system to restart. It's useful for making effects where the number of emitted particles
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varies over time.
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