classref: Sync with latest 4.0-dev

This commit is contained in:
Rémi Verschelde
2021-11-15 12:28:38 +01:00
parent d6d97aaf5e
commit 30193215cf
829 changed files with 12891 additions and 7761 deletions
+37 -4
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@@ -1,6 +1,6 @@
:github_url: hide
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AnimationNodeAnimation.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
@@ -30,9 +30,26 @@ Tutorials
Properties
----------
+-------------------------------------+-------------------------------------------------------------------+---------+
| :ref:`StringName<class_StringName>` | :ref:`animation<class_AnimationNodeAnimation_property_animation>` | ``&""`` |
+-------------------------------------+-------------------------------------------------------------------+---------+
+-------------------------------------------------------+-------------------------------------------------------------------+---------+
| :ref:`StringName<class_StringName>` | :ref:`animation<class_AnimationNodeAnimation_property_animation>` | ``&""`` |
+-------------------------------------------------------+-------------------------------------------------------------------+---------+
| :ref:`PlayMode<enum_AnimationNodeAnimation_PlayMode>` | :ref:`play_mode<class_AnimationNodeAnimation_property_play_mode>` | ``0`` |
+-------------------------------------------------------+-------------------------------------------------------------------+---------+
Enumerations
------------
.. _enum_AnimationNodeAnimation_PlayMode:
.. _class_AnimationNodeAnimation_constant_PLAY_MODE_FORWARD:
.. _class_AnimationNodeAnimation_constant_PLAY_MODE_BACKWARD:
enum **PlayMode**:
- **PLAY_MODE_FORWARD** = **0**
- **PLAY_MODE_BACKWARD** = **1**
Property Descriptions
---------------------
@@ -51,6 +68,22 @@ Property Descriptions
Animation to use as an output. It is one of the animations provided by :ref:`AnimationTree.anim_player<class_AnimationTree_property_anim_player>`.
----
.. _class_AnimationNodeAnimation_property_play_mode:
- :ref:`PlayMode<enum_AnimationNodeAnimation_PlayMode>` **play_mode**
+-----------+----------------------+
| *Default* | ``0`` |
+-----------+----------------------+
| *Setter* | set_play_mode(value) |
+-----------+----------------------+
| *Getter* | get_play_mode() |
+-----------+----------------------+
Determines the playback direction of the animation.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`