classref: Sync with current master branch (0c51ede)

This commit is contained in:
Godot Organization
2025-08-16 03:34:08 +00:00
parent 2bd6c9d996
commit 2f7bad6ef9
17 changed files with 316 additions and 25 deletions
@@ -47,6 +47,10 @@ Properties
+---------------------------------------+-----------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`center_of_mass_local<class_PhysicsDirectBodyState3D_property_center_of_mass_local>` |
+---------------------------------------+-----------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`collision_layer<class_PhysicsDirectBodyState3D_property_collision_layer>` |
+---------------------------------------+-----------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`collision_mask<class_PhysicsDirectBodyState3D_property_collision_mask>` |
+---------------------------------------+-----------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`inverse_inertia<class_PhysicsDirectBodyState3D_property_inverse_inertia>` |
+---------------------------------------+-----------------------------------------------------------------------------------------------+
| :ref:`Basis<class_Basis>` | :ref:`inverse_inertia_tensor<class_PhysicsDirectBodyState3D_property_inverse_inertia_tensor>` |
@@ -194,6 +198,40 @@ The body's center of mass position in the body's local coordinate system.
----
.. _class_PhysicsDirectBodyState3D_property_collision_layer:
.. rst-class:: classref-property
:ref:`int<class_int>` **collision_layer** :ref:`🔗<class_PhysicsDirectBodyState3D_property_collision_layer>`
.. rst-class:: classref-property-setget
- |void| **set_collision_layer**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_collision_layer**\ (\ )
The body's collision layer.
.. rst-class:: classref-item-separator
----
.. _class_PhysicsDirectBodyState3D_property_collision_mask:
.. rst-class:: classref-property
:ref:`int<class_int>` **collision_mask** :ref:`🔗<class_PhysicsDirectBodyState3D_property_collision_mask>`
.. rst-class:: classref-property-setget
- |void| **set_collision_mask**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_collision_mask**\ (\ )
The body's collision mask.
.. rst-class:: classref-item-separator
----
.. _class_PhysicsDirectBodyState3D_property_inverse_inertia:
.. rst-class:: classref-property