diff --git a/tutorials/3d/standard_material_3d.rst b/tutorials/3d/standard_material_3d.rst index 7bd3b2d41..42ee7594a 100644 --- a/tutorials/3d/standard_material_3d.rst +++ b/tutorials/3d/standard_material_3d.rst @@ -676,14 +676,14 @@ for a full list of options and their description. Shadows ------- -Do Not Receive Shadows -~~~~~~~~~~~~~~~~~~~~~~ +Disable Receive Shadows +~~~~~~~~~~~~~~~~~~~~~~~ Makes the object not receive any kind of shadow that would otherwise be cast onto it. -Use Shadow to Opacity -~~~~~~~~~~~~~~~~~~~~~ +Shadow to Opacity +~~~~~~~~~~~~~~~~~ Lighting modifies the alpha so shadowed areas are opaque and non-shadowed areas are transparent. Useful for overlaying shadows onto a camera feed in AR.