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Fix typos with codespell
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@@ -972,7 +972,7 @@ and we set ``changing_weapon_name`` to a empty string.
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Adding ``process_reloading``
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____________________________
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Let's finish up our new modular weapon system and add ``process_reloading``. Make a new funciton called ``process_reloading`` and add the following:
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Let's finish up our new modular weapon system and add ``process_reloading``. Make a new function called ``process_reloading`` and add the following:
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::
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@@ -377,7 +377,7 @@ because they generally bounce around the world before exploding.
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- Halo (Rocket launchers, fragment grenades, sniper rifles, brute shot, and more)
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- Destiny (Rocket launchers, grenades, fusion rifles, sniper rifles, super moves, and more)
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- Call of Duty (Rocket launchers, grenades, ballistic knifes, crossbows, and more)
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- Call of Duty (Rocket launchers, grenades, ballistic knives, crossbows, and more)
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- Battlefield (Rocket launchers, grenades, claymores, mortars, and more)
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Another disadvantage with bullet objects is networking. Bullet objects have to sync the positions (at least) with however many clients are connected
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