Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions
+10 -15
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@@ -13,13 +13,18 @@ Shape2D
**Inherited By:** :ref:`CapsuleShape2D<class_CapsuleShape2D>`, :ref:`CircleShape2D<class_CircleShape2D>`, :ref:`ConcavePolygonShape2D<class_ConcavePolygonShape2D>`, :ref:`ConvexPolygonShape2D<class_ConvexPolygonShape2D>`, :ref:`LineShape2D<class_LineShape2D>`, :ref:`RayShape2D<class_RayShape2D>`, :ref:`RectangleShape2D<class_RectangleShape2D>`, :ref:`SegmentShape2D<class_SegmentShape2D>`
**Category:** Core
Brief Description
-----------------
Base class for all 2D shapes.
Description
-----------
Base class for all 2D shapes. All 2D shape types inherit from this.
Tutorials
---------
- :doc:`../tutorials/physics/physics_introduction`
Properties
----------
@@ -40,16 +45,6 @@ Methods
| :ref:`Array<class_Array>` | :ref:`collide_with_motion_and_get_contacts<class_Shape2D_method_collide_with_motion_and_get_contacts>` **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Vector2<class_Vector2>` local_motion, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform, :ref:`Vector2<class_Vector2>` shape_motion **)** |
+---------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Description
-----------
Base class for all 2D shapes. All 2D shape types inherit from this.
Tutorials
---------
- :doc:`../tutorials/physics/physics_introduction`
Property Descriptions
---------------------