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Sync classref with current source
Changes order of brief/long descriptions and removes category as per godotengine/godot#35132.
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@@ -11,13 +11,13 @@ RectangleShape2D
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**Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Rectangle shape for 2D collisions.
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Description
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-----------
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Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
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Properties
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----------
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@@ -25,11 +25,6 @@ Properties
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| :ref:`Vector2<class_Vector2>` | :ref:`extents<class_RectangleShape2D_property_extents>` | Vector2( 10, 10 ) |
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+-------------------------------+---------------------------------------------------------+-------------------+
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Description
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-----------
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Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
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Property Descriptions
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---------------------
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