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Sync classref with current source
Changes order of brief/long descriptions and removes category as per godotengine/godot#35132.
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@@ -11,13 +11,15 @@ Path2D
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**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Contains a :ref:`Curve2D<class_Curve2D>` path for :ref:`PathFollow2D<class_PathFollow2D>` nodes to follow.
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Description
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-----------
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Can have :ref:`PathFollow2D<class_PathFollow2D>` child nodes moving along the :ref:`Curve2D<class_Curve2D>`. See :ref:`PathFollow2D<class_PathFollow2D>` for more information on usage.
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**Note:** The path is considered as relative to the moved nodes (children of :ref:`PathFollow2D<class_PathFollow2D>`). As such, the curve should usually start with a zero vector (``(0, 0)``).
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Properties
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----------
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@@ -27,13 +29,6 @@ Properties
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| :ref:`Color<class_Color>` | self_modulate | **O:** Color( 0.5, 0.6, 1, 0.7 ) |
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+-------------------------------+-------------------------------------------+----------------------------------+
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Description
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-----------
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Can have :ref:`PathFollow2D<class_PathFollow2D>` child nodes moving along the :ref:`Curve2D<class_Curve2D>`. See :ref:`PathFollow2D<class_PathFollow2D>` for more information on usage.
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**Note:** The path is considered as relative to the moved nodes (children of :ref:`PathFollow2D<class_PathFollow2D>`). As such, the curve should usually start with a zero vector (``(0, 0)``).
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Property Descriptions
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---------------------
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