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Sync classref with current source
Changes order of brief/long descriptions and removes category as per godotengine/godot#35132.
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@@ -11,13 +11,13 @@ AnimationNodeBlend2
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**Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Blends two animations linearly inside of an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
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Description
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-----------
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A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. Blends two animations linearly based on an amount value in the ``[0.0, 1.0]`` range.
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Properties
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----------
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@@ -25,11 +25,6 @@ Properties
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| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeBlend2_property_sync>` | false |
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+-------------------------+------------------------------------------------------+-------+
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Description
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-----------
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A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. Blends two animations linearly based on an amount value in the ``[0.0, 1.0]`` range.
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Property Descriptions
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---------------------
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