Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions
+7 -12
View File
@@ -11,20 +11,8 @@ AnimationNodeAdd3
**Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Blends two of three animations additively inside of an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
Properties
----------
+-------------------------+----------------------------------------------------+-------+
| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeAdd3_property_sync>` | false |
+-------------------------+----------------------------------------------------+-------+
Description
-----------
@@ -38,6 +26,13 @@ This node has three inputs:
- A +add animation to blend with when the blend amount is in the ``[0.0, 1.0]`` range
Properties
----------
+-------------------------+----------------------------------------------------+-------+
| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeAdd3_property_sync>` | false |
+-------------------------+----------------------------------------------------+-------+
Property Descriptions
---------------------