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Sync classref with current source
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@@ -32,7 +32,7 @@ Methods
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+-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_tangent<class_SurfaceTool_method_add_tangent>` **(** :ref:`Plane<class_Plane>` tangent **)** |
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+-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_triangle_fan<class_SurfaceTool_method_add_triangle_fan>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertexes, :ref:`PoolVector2Array<class_PoolVector2Array>` uvs=PoolVector2Array( ), :ref:`PoolColorArray<class_PoolColorArray>` colors=PoolColorArray( ), :ref:`PoolVector2Array<class_PoolVector2Array>` uv2s=PoolVector2Array( ), :ref:`PoolVector3Array<class_PoolVector3Array>` normals=PoolVector3Array( ), :ref:`Array<class_Array>` tangents=[ ] **)** |
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| void | :ref:`add_triangle_fan<class_SurfaceTool_method_add_triangle_fan>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices, :ref:`PoolVector2Array<class_PoolVector2Array>` uvs=PoolVector2Array( ), :ref:`PoolColorArray<class_PoolColorArray>` colors=PoolColorArray( ), :ref:`PoolVector2Array<class_PoolVector2Array>` uv2s=PoolVector2Array( ), :ref:`PoolVector3Array<class_PoolVector3Array>` normals=PoolVector3Array( ), :ref:`Array<class_Array>` tangents=[ ] **)** |
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+-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_uv<class_SurfaceTool_method_add_uv>` **(** :ref:`Vector2<class_Vector2>` uv **)** |
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+-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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@@ -123,7 +123,7 @@ Specify a Tangent for the next Vertex to use.
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.. _class_SurfaceTool_method_add_triangle_fan:
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- void **add_triangle_fan** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertexes, :ref:`PoolVector2Array<class_PoolVector2Array>` uvs=PoolVector2Array( ), :ref:`PoolColorArray<class_PoolColorArray>` colors=PoolColorArray( ), :ref:`PoolVector2Array<class_PoolVector2Array>` uv2s=PoolVector2Array( ), :ref:`PoolVector3Array<class_PoolVector3Array>` normals=PoolVector3Array( ), :ref:`Array<class_Array>` tangents=[ ] **)**
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- void **add_triangle_fan** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices, :ref:`PoolVector2Array<class_PoolVector2Array>` uvs=PoolVector2Array( ), :ref:`PoolColorArray<class_PoolColorArray>` colors=PoolColorArray( ), :ref:`PoolVector2Array<class_PoolVector2Array>` uv2s=PoolVector2Array( ), :ref:`PoolVector3Array<class_PoolVector3Array>` normals=PoolVector3Array( ), :ref:`Array<class_Array>` tangents=[ ] **)**
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Insert a triangle fan made of array data into :ref:`Mesh<class_Mesh>` being constructed.
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