diff --git a/tutorials/shaders/shader_reference/spatial_shader.rst b/tutorials/shaders/shader_reference/spatial_shader.rst index 1e030dd17..5bf8dbea4 100644 --- a/tutorials/shaders/shader_reference/spatial_shader.rst +++ b/tutorials/shaders/shader_reference/spatial_shader.rst @@ -230,13 +230,16 @@ shader, this value can be used as desired. +----------------------------------------+--------------------------------------------------------+ | in vec4 **BONE_WEIGHTS** | | +----------------------------------------+--------------------------------------------------------+ -| in vec4 **CUSTOM0** | | +| in vec4 **CUSTOM0** | Custom value from vertex primitive. When using extra | +| | UVs, ``xy`` is UV3 and ``zw`` is UV4. | +----------------------------------------+--------------------------------------------------------+ -| in vec4 **CUSTOM1** | | +| in vec4 **CUSTOM1** | Custom value from vertex primitive. When using extra | +| | UVs, ``xy`` is UV5 and ``zw`` is UV6. | +----------------------------------------+--------------------------------------------------------+ -| in vec4 **CUSTOM2** | | +| in vec4 **CUSTOM2** | Custom value from vertex primitive. When using extra | +| | UVs, ``xy`` is UV7 and ``zw`` is UV8. | +----------------------------------------+--------------------------------------------------------+ -| in vec4 **CUSTOM3** | | +| in vec4 **CUSTOM3** | Custom value from vertex primitive. | +----------------------------------------+--------------------------------------------------------+ .. note::