diff --git a/tutorials/shading/shading_reference/shading_language.rst b/tutorials/shading/shading_reference/shading_language.rst index 93a7dab6b..e7d93bc0b 100644 --- a/tutorials/shading/shading_reference/shading_language.rst +++ b/tutorials/shading/shading_reference/shading_language.rst @@ -342,6 +342,7 @@ Godot Shading language supports the most common types of flow control: break; //... default: // optional + break; } // for loops