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GDExtension docs
Renames from GDNative to GDExtension Add Pictures/Gifs and clarified compatability Remove GDNative language bindings from GDExtension docs Update SConstruct and AddingProperties section updated with suggestions Added property hint example + updated to API naming changes Fixed redirect.csv
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@@ -37,7 +37,7 @@ Using WebRTC in Godot
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WebRTC is implemented in Godot via two main classes :ref:`WebRTCPeerConnection <class_WebRTCPeerConnection>` and :ref:`WebRTCDataChannel <class_WebRTCDataChannel>`, plus the multiplayer API implementation :ref:`WebRTCMultiplayerPeer <class_WebRTCMultiplayerPeer>`. See section on :ref:`high-level multiplayer <doc_high_level_multiplayer>` for more details.
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.. note:: These classes are available automatically in HTML5, but **require an external GDNative plugin on native (non-HTML5) platforms**. Check out the `webrtc-native plugin repository <https://github.com/godotengine/webrtc-native>`__ for instructions and to get the latest `release <https://github.com/godotengine/webrtc-native/releases>`__.
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.. note:: These classes are available automatically in HTML5, but **require an external GDExtension plugin on native (non-HTML5) platforms**. Check out the `webrtc-native plugin repository <https://github.com/godotengine/webrtc-native>`__ for instructions and to get the latest `release <https://github.com/godotengine/webrtc-native/releases>`__.
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.. warning::
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