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classref: Sync with latest 4.0-alpha
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@@ -88,6 +88,8 @@ Methods
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>` | :ref:`get_used_cells<class_GridMap_method_get_used_cells>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>` | :ref:`get_used_cells_by_item<class_GridMap_method_get_used_cells_by_item>` **(** :ref:`int<class_int>` item **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`make_baked_meshes<class_GridMap_method_make_baked_meshes>` **(** :ref:`bool<class_bool>` gen_lightmap_uv=false, :ref:`float<class_float>` lightmap_uv_texel_size=0.1 **)** |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector3<class_Vector3>` | :ref:`map_to_world<class_GridMap_method_map_to_world>` **(** :ref:`Vector3i<class_Vector3i>` map_position **)** |const| |
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@@ -395,6 +397,14 @@ Returns an array of :ref:`Vector3<class_Vector3>` with the non-empty cell coordi
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----
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.. _class_GridMap_method_get_used_cells_by_item:
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- :ref:`Array<class_Array>` **get_used_cells_by_item** **(** :ref:`int<class_int>` item **)** |const|
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Returns an array of all cells with the given item index specified in ``item``.
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----
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.. _class_GridMap_method_make_baked_meshes:
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- void **make_baked_meshes** **(** :ref:`bool<class_bool>` gen_lightmap_uv=false, :ref:`float<class_float>` lightmap_uv_texel_size=0.1 **)**
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