diff --git a/tutorials/io/img/groups.png b/tutorials/io/img/groups.png deleted file mode 100644 index 0658058ab..000000000 Binary files a/tutorials/io/img/groups.png and /dev/null differ diff --git a/tutorials/io/img/groups.webp b/tutorials/io/img/groups.webp new file mode 100644 index 000000000..2805512f8 Binary files /dev/null and b/tutorials/io/img/groups.webp differ diff --git a/tutorials/io/saving_games.rst b/tutorials/io/saving_games.rst index 27347278d..18209896c 100644 --- a/tutorials/io/saving_games.rst +++ b/tutorials/io/saving_games.rst @@ -34,7 +34,7 @@ We will start by adding objects we wish to save to the "Persist" group. We can do this through either the GUI or script. Let's add the relevant nodes using the GUI: -.. image:: img/groups.png +.. image:: img/groups.webp Once this is done, when we need to save the game, we can get all objects to save them and then tell them all to save with this script: