From 14290ae15066b824e815f0c48cd83ed36459bee7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 3 Jul 2022 13:32:33 +0200 Subject: [PATCH] Release policy: Q2 is over, 3.5 should be released in July (cherry picked from commit c3aec5ee8a6c8a0558e1180bcacff29113b7f068) --- about/release_policy.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/about/release_policy.rst b/about/release_policy.rst index fc3f88ed4..7f62dfe0c 100644 --- a/about/release_policy.rst +++ b/about/release_policy.rst @@ -90,8 +90,8 @@ on GitHub. +-------------+----------------------+--------------------------------------------------------------------------+ | Godot 4.0 | ~2022 (see below) | |unstable| *Current focus of development (unstable).* | +-------------+----------------------+--------------------------------------------------------------------------+ -| Godot 3.5 | Q2 2022 | |supported| *Beta.* Receives new features as well as bug fixes while | -| | | under development. | +| Godot 3.5 | July 2022 | |supported| *Release Candidate.* Focus on testing and bug fixing until | +| | | most reported regressions are solved. | +-------------+----------------------+--------------------------------------------------------------------------+ | Godot 3.4 | November 2021 | |supported| Receives fixes for bugs, security and platform support | | | | issues, as well as backwards-compatible usability enhancements. |