From 132d18ad4907683875f34f45783275ad19ea9903 Mon Sep 17 00:00:00 2001 From: viksl <33526847+viksl@users.noreply.github.com> Date: Mon, 25 Jan 2021 16:26:01 +0100 Subject: [PATCH] 3D Game: Fix text to reflect the context images for collision masks (#4578) Co-authored-by: Hugo Locurcio --- getting_started/first_3d_game/06.jump_and_squash.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/getting_started/first_3d_game/06.jump_and_squash.rst b/getting_started/first_3d_game/06.jump_and_squash.rst index 7d7f359d2..5c6b8c3d9 100644 --- a/getting_started/first_3d_game/06.jump_and_squash.rst +++ b/getting_started/first_3d_game/06.jump_and_squash.rst @@ -85,8 +85,8 @@ Select the *Player* node and set its *Collision -> Mask* to both "enemies" and Then, open the *Mob* scene by double-clicking on ``Mob.tscn`` and select the *Mob* node. -Set its *Collision -> Layer* to "enemies" and its *Collision -> Mask* to both -"player". +Set its *Collision -> Layer* to "enemies" and unset its *Collision -> Mask*, +leaving the mask empty. |image6|