From 0ea832a72202d6d040454cbc961dfe541d752d5d Mon Sep 17 00:00:00 2001 From: Tim Krief Date: Wed, 11 Dec 2019 22:00:02 +0100 Subject: [PATCH] Remove unnecessary "}" --- tutorials/shading/screen-reading_shaders.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/shading/screen-reading_shaders.rst b/tutorials/shading/screen-reading_shaders.rst index 4aa4f49fb..bc687e809 100644 --- a/tutorials/shading/screen-reading_shaders.rst +++ b/tutorials/shading/screen-reading_shaders.rst @@ -27,7 +27,7 @@ the current fragment. As a result, this simple 2D fragment shader: .. code-block:: glsl - void fragment() {} + void fragment() { COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, 0.0); }