classref: Sync with current master branch (88f3b5f)

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Godot Organization
2024-08-10 03:21:01 +00:00
parent 6c312f011b
commit 0c571b9245
16 changed files with 39 additions and 23 deletions
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@@ -126,6 +126,8 @@ Animation to use as an output. It is one of the animations provided by :ref:`Ani
If :ref:`use_custom_timeline<class_AnimationNodeAnimation_property_use_custom_timeline>` is ``true``, override the loop settings of the original :ref:`Animation<class_Animation>` resource with the value.
\ **Note:** If the :ref:`Animation.loop_mode<class_Animation_property_loop_mode>` isn't set to looping, the :ref:`Animation.track_set_interpolation_loop_wrap<class_Animation_method_track_set_interpolation_loop_wrap>` option will not be respected. If you cannot get the expected behavior, consider duplicating the :ref:`Animation<class_Animation>` resource and changing the loop settings.
.. rst-class:: classref-item-separator
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