diff --git a/tutorials/rendering/multiple_resolutions.rst b/tutorials/rendering/multiple_resolutions.rst index 7f2279070..106ca0bad 100644 --- a/tutorials/rendering/multiple_resolutions.rst +++ b/tutorials/rendering/multiple_resolutions.rst @@ -74,7 +74,7 @@ screen sizes. .. note:: - On this page, *window* refers to the screen area alloted to your game + On this page, *window* refers to the screen area allotted to your game by the system, while *viewport* refers to the root object (accessible from ``get_tree().root``) which the game controls to fill this screen area. This viewport is a :ref:`Window ` instance. Recall from the