From 09b78d075f0f6ae4ab779246ef3faa8f3e5bc6a1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 3 Jan 2017 15:23:04 +0100 Subject: [PATCH] Android: Update min required NDK version It needs to have the now recommended clang toolchain, r10e is at least no longer supported since this commit [0], I bumped to a known working version (could be that r12 works too). [0] https://github.com/godotengine/godot/commit/b18ff942be0dd89bda32e01cc30a41c196fc9290 --- reference/compiling_for_android.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/reference/compiling_for_android.rst b/reference/compiling_for_android.rst index 4d7ec8b61..cf2560bb1 100644 --- a/reference/compiling_for_android.rst +++ b/reference/compiling_for_android.rst @@ -26,7 +26,7 @@ For compiling under Windows, Linux or OSX, the following is required: - [Windows only] PyWin32 (optional, for parallel compilation) - Android SDK version 23.0.3 [Note: Please install all Tools and Extras of sdk manager] - Android build tools version 19.1 -- Android NDK r10e or later +- Android NDK r13 or later - Gradle (will be downloaded and installed automatically if missing) - JDK 6 or later (either OpenJDK or Oracle JDK) - JDK 9 is untested as of now