Release policy: Mark 3.5 and 4.3 as EOL, partial support for 4.4

This commit is contained in:
Rémi Verschelde
2025-10-23 17:22:52 +02:00
parent f908cdcb72
commit 08f524c79b
+3 -4
View File
@@ -90,10 +90,9 @@ on GitHub.
| Godot 4.5 | September 2025 | |supported| Receives fixes for bugs and security issues, as well as | | Godot 4.5 | September 2025 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. | | | | patches that enable platform support. |
+--------------+----------------------+--------------------------------------------------------------------------+ +--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.4 | March 2025 | |supported| Receives fixes for bugs and security issues, as well as | | Godot 4.4 | March 2025 | |partial| Receives fixes for security and platform support issues only. |
| | | patches that enable platform support. |
+--------------+----------------------+--------------------------------------------------------------------------+ +--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.3 | August 2024 | |partial| Receives fixes for security and platform support issues only. | | Godot 4.3 | August 2024 | |eol| No longer supported (last update: 4.3). |
+--------------+----------------------+--------------------------------------------------------------------------+ +--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.2 | November 2023 | |eol| No longer supported (last update: 4.2.2). | | Godot 4.2 | November 2023 | |eol| No longer supported (last update: 4.2.2). |
+--------------+----------------------+--------------------------------------------------------------------------+ +--------------+----------------------+--------------------------------------------------------------------------+
@@ -107,7 +106,7 @@ on GitHub.
| Godot 3.6 | September 2024 | |supported| Receives fixes for bugs and security issues, as well as | | Godot 3.6 | September 2024 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. | | | | patches that enable platform support. |
+--------------+----------------------+--------------------------------------------------------------------------+ +--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.5 | August 2022 | |partial| Receives fixes for security and platform support issues only. | | Godot 3.5 | August 2022 | |eol| No longer supported (last update: 3.5.3). |
+--------------+----------------------+--------------------------------------------------------------------------+ +--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.4 | November 2021 | |eol| No longer supported (last update: 3.4.5). | | Godot 3.4 | November 2021 | |eol| No longer supported (last update: 3.4.5). |
+--------------+----------------------+--------------------------------------------------------------------------+ +--------------+----------------------+--------------------------------------------------------------------------+