diff --git a/getting_started/first_3d_game/08.score_and_replay.rst b/getting_started/first_3d_game/08.score_and_replay.rst index 34150dd50..1ea7251dc 100644 --- a/getting_started/first_3d_game/08.score_and_replay.rst +++ b/getting_started/first_3d_game/08.score_and_replay.rst @@ -24,7 +24,7 @@ In the *Inspector*, set the *Label*'s *Text* to a placeholder like "Score: 0". Also, the text is white by default, like our game's background. We need to change its color to see it at runtime. -Scroll down to *Custom Colors* and click the black box next to *Font Color* to +Scroll down to *Theme Overrides*, and expand *Colors* and click the black box next to *Font Color* to tint the text. |image2|