diff --git a/getting_started/step_by_step/ui_game_user_interface.rst b/getting_started/step_by_step/ui_game_user_interface.rst index 07656e741..925418a7d 100644 --- a/getting_started/step_by_step/ui_game_user_interface.rst +++ b/getting_started/step_by_step/ui_game_user_interface.rst @@ -483,7 +483,7 @@ Now, select the ``TextureProgress`` node. Drag the ``energy_bar_bg.png`` file onto the ``Under`` slot and do the same for ``energy_bar_fill.png`` and drop it onto the ``Progress`` texture slot. -you can resize the node vertically so that its bounding rectangle fits +You can resize the node vertically so that its bounding rectangle fits the gauge. Do the same with the ``Count`` node until its size aligns with that of the bar. Because the minimal size of ``TextureProgress`` is set based on its textures, you won't be able to downsize the ``Count``